E3 07: Brothers In Arms Hell’s Highway Updated Impressions
Written by admin.
It was only a few weeks ago when when we saw the latest in the Brothers In Arms series–Hell’s Highway–but developer Gearbox Software seems to have already made some gameplay additions to the action strategy title.
The level being demonstrated by publisher Ubisoft at E3 07 is the same as the one we covered in our extensive May preview–a sample mission in Zon, Holland, where your small team of troopers have to clear German soldiers out of a picturesque town. But while the level was the same, Gearbox head Randy Pitchford did showcase a brand new feature–a risk indicator that visually shows a player how great the chances are of being hit by enemy fire.
Pitchford demonstrated the risk indicator in a firefight with some German infantry hiding in a vegetable garden. While ducking behind a low, stone hedge, Pitchford’s character could see the Germans hiding behind another hedge several meters away. Pitchford then made his character stand, exposing him to enemy fire. The screen then slowly started to blur, before eventually turning a deep shade of red, indicating a hit from a German bullet wasn’t far away.
But while most of the screen was red, the hedge area Pitchford’s character was standing behind stayed crystal clear–Pitchford said this was yet another visual indicator built into Hell’s Highway for players to more easily identify where safe areas were in an open firefight.
Click here for our full preview.
-If Its Games

